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How yo Play Level Tree & Awards

GunBound Mob
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Level Tree

All levels are determined by your GP. The Dragon Ranks are the top 24 players in the entire game. The ranking is updated every 15 minutes, but rank movements, GP, and level changes change daily.

Levels below are constantly updated throughout the day.

Level Level name Grouping standard (%) in total user percentage
Silver DragonSilver Dragon77,639 GPTop #1 ranked player in the game.
Red DragonRed Dragon28,273 GPPlayers Ranked 2 to 5.
Blue DragonBlue Dragon19,463 GPPlayers Ranked 6 to 21.
Diamond WandDiamond Wand19,440 GPTop 0.2% of all % Ranks.
Ruby WandRuby Wand19,264 GP1% ~ 0.3%
Sapphire WandSapphire Wand19,264 GP3% ~ 1.1%
Amethyst WandAmethyst Wand18,488 GP6% ~ 3.1%
Gold Battle Axe +Gold Battle Axe +17,483 GP10% ~ 6.1%
Gold Battle AxeGold Battle Axe16,723 GP20% ~ 10.1%
Silver Battle Axe +Silver Battle Axe +13,930 GP30% ~ 20.1%
Silver Battle AxeSilver Battle Axe11,060 GP50% ~ 30.1%
Battle Axe +Battle Axe +8,950 GP70% ~ 50.1%
Battle AxeBattle Axe6,900 GPThe last rank where GP requirement does not change.
Double Gold AxeDouble Gold Axe6,000 GP
Gold AxeGold Axe5,100 GP
Double Silver AxeDouble Silver Axe4,200 GP
Silver AxeSilver Axe3,500 GP
Double Metal AxeDouble Metal Axe2,800 GP
Metal AxeMetal Axe2,300 GP
Double Stone HammerDouble Stone Hammer1,800 GP
Stone HammerStone Hammer1,500 GP
Double Wooden HammerDouble Wooden Hammer1,200 GP
Wooden HammerWooden Hammer1,100 GP
A Little ChickA Little Chick1,000 GP
Administrator LevelAdministrator LevelOnly GunBound GMs and Admins will have this rank.
1st Place Event Winner1st Place Event Winner
2nd Place Event Winner2nd Place Event Winner
3rd Place Event Winner3rd Place Event Winner
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Award and GP System

GP and Gold are awarded to players after each match. Gold and GP awarded for 1 vs 1 matches are determined by shot and skills that are shown in the chart below. Gold and GP awarded for matches other than 1 vs 1 are determined by the number of players in the match. The more players in a match, the more Gold and GP you can receive.

Achieve during a match Message Shown Gold Award GP Award
Killing two opponents in a single turn.Double Kill Bonus+500G4 GP
Shoot an opponent off the map.Bunge Shot Bonus+100G1 GP
Kill an opponentFinish Bonus+100G1 GP
Deal over 500 damage to a single opponent in one turn.Excellent Shot Bonus+50G0 GP
Deal over 250 damage to a single opponent in one turn.Good Shot Bonus+20G0 GP
Deal over 150 damage to a single opponent in one turn.Fair Shot Bonus+10G0 GP
Have your shot go through a tornado, then deal at least 50 damage to your opponent.Tornado Shot Bonus+20G0 GP
At an angle of 70 degrees or higher, your shot must have air time of more than 2.5 seconds and then deal at least 50 damage to your opponent.High Angle Bonus+15G0 GP
At an angle of 70 degrees or higher and then deal at least 50 damage to your opponent.Ultra High Angle Bonus+30G0 GP
With the Grub mobile, your shot must rock back and forth on the map prior to dealing 50 damage to your opponent.Rocking Shot Bonus+20G0 GP
Deal 50 damage to an opponent behind you, while you face the opposite direction.Back Shot Bonus+25G0 GP
You dealt 3,000 or more damage during that match.Achieved 3,000 Damage+100G4 GP
You dealt 2,000 or more damage during that match.Achieved 2,000 Damage+100G2 GP
You dealt 1,000 or more damage during that match.Achieved 1,000 Damage+100G1 GP
Suicide. If you do this too often, you will be automatically kicked from the match.Suicide Penalty-50G-1 GP
Deal 50 damage to either yourself or your teammate.Friendly Fire Penalty-25G-1 GP
Accidentally or deliberately kill a teammate.Friendly Kill Penalty-50G-2 GP
Automatically given when you win a 1 vs 1 match.Won a 1 vs 1 Match!+100G3 GP
Automatically given when you win a 2 vs 2 match.Won a 2 vs 2 Match!+150G6 GP
Automatically given when you win a 3 vs 3 match.Won a 3 vs 3 Match!+200G9 GP
Automatically given when you win a 4 vs 4 match.Won a 4 vs 4 Match!+300G12 GP