About GunBound Feature

Game Content
We invite you to the world of Gunbound, which takes place in Planet "Lond" and its 8 moons. Gunbound means "The infinite war between each unique mobile and its riders" in Lond 16 unique mobiles are available.
Users choose their own mobile and avatar to participate in battle. Unlike any other character no other mobile possesses. With our experience and history of making turn-based shooting game, players will find more joy in a spectacle of a dogfight between mobiles. New mobiles and avatars will be added.
The surrounding environment set in Gunbound dynamically changes according to the "Moon Disk." Pay attention to the Moon Disk as it changes every other turn. Gunbound follows simple game play.
Feel the freedom of your game play within your turn. Take your boldest decision to avoid your enemy missiles! Inflict damage to your enemy mobile! The precise damage-meter is only one of the amazing features provided from Gunbound.
Players will participate in battle after wearing their own avatars and choosing the mobile they want. Players will be rewarded at the end of the battle. Winners will receive their reward and with the reward the players will purchase an avatar item or a shell, choose which will benefit a future battle.
Player's objective is to excite the audiences that are watching the battle with his or her amazing skills and beautiful avatars. The player will receive special rewards if the audiences are pleased. Of course displaying bad manners in the battlefield will result in negative responses from the "Audiences" and "The Moon." Keep it in your mind that your skills and avatars are directly connected to the amount of reward you receive at the end of the game.
Graphic
Beautiful graphics and cute outlines await you. More enhanced and faster interaction of screen will be provided.
Brief spec of game engine used in GunBound
- Vectorial 2D/3D. We use a game engine that supports 2D/3D at the same time.
- 16BIT Color, 800 * 600 screen, 3D Polygon background.
- Various 3D effect support. (Bumpmap, Emboss, FireBall, Dynamic Light, Atmosphere mapping, mopping)
- Various 2D effect support. (Multiple scroll, Plenty 2D animation management, Light and spinning ability)
System requirement
Minimum System Requirements
- CPU : Pentium 300A
- Main Memory : 64MB
- Video Card : i740(with 3D accelerator support)
- Video Memory : 8M+, DirectX 8.0 support required.
- O/S : Window 98
- Internet Explorer 4.0 or higher
Suggesting Specification
- CPU : Pentium III 800MHz or higher
- Main Memory : 64MB+
- Video Card : TNT, 3D-accelerated card
- Video Memory : Over 8MB+, DirectX 8.0 or higher version required.
- Internet Explorer 4.0 or higher
Network
- Fast access to a fast game
Gunbound allows for fast, easy access using its special network system. This turn-based game is so fast paced; you would swear it was real-time! - Support communications across servers perfectly
Users can communicate across servers in real-time. You can send messages across servers. - Hack prevention technology
We use the latest technology for password protection and we will constantly have patches to prevent cheaters and cheating programs from being used.
Guild
- Guild System
Your guild information will show up interactively in the game as well as outside of the game. You can share information about your guild with other players. - Guild Ranking and Rank within Guild
You can choose to see where you rank within your guild, or see how your guild ranks against other guilds. - Guild Recruit and management tool
Guild recruitment and changes can be done easily through our website.
Sound
20 catchy songs are used in Gunbound. You can listen to the Original Soundtrack on YouTube by clicking here.